Ethan Chamberlain

Game Designer

Skills:

ethanchamberlain42@gmail.com

Ethan Chamberlain

Elated_Baguette

  • ChromaCorp

    Indiecade award winning experience that delivers narrative with diegetic Ui and gameplay in a physical space.

  • Soulslike Castle

    Unreal level design blockout using a dark souls asset pack that explores my level design process and methodology.

  • Shrewchew

    A pvp unity project in which players complete to collect donuts before time runs out.

  • Puzzle Game

    Solo project in unity that showcases puzzle design. Uses a color mechanic that creates puzzles and facilitates exploration.

  • Skate Elysium

    Two man figma prototype that focuses on live service monetization, player retention tactics and the user experience.

  • Pogo-stick Deathmatch

    A solo unity project that showcases rapid prototyping. Pvp game where players compete to be the last player standing.