Ethan Chamberlain
Game Designer
Skills:
ethanchamberlain42@gmail.com
Ethan Chamberlain
Elated_Baguette
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ChromaCorp
Indiecade award winning experience that delivers narrative with diegetic Ui and gameplay in a physical space.
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Soulslike Castle
Unreal level design blockout using a dark souls asset pack that explores my level design process and methodology.
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Shrewchew
A pvp unity project in which players complete to collect donuts before time runs out.
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Puzzle Game
Solo project in unity that showcases puzzle design. Uses a color mechanic that creates puzzles and facilitates exploration.
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Skate Elysium
Two man figma prototype that focuses on live service monetization, player retention tactics and the user experience.
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Pogo-stick Deathmatch
A solo unity project that showcases rapid prototyping. Pvp game where players compete to be the last player standing.